Entropia Universe to wirtualna platforma dla gier MMO. Pierwsza gra/planeta: Planet Calypso jest grą w świecie sci-fi. Niedawno uruchomiona: ROCKtropia ma aspiracje stać się grą MMO dla wielbicieli wszelkich rodzajów muzyki. Entropia Universe można pobrać za darmo, nie ma też miesięcznego abonamentu! Walutę gry (PED) można wymieniać na inne, realne waluty według kursu 10PED = 1USD.
Entropia Universe działa na silniku CryENGINE2, znanym z gry Crysis, który zapewnia niezapomniane wrażenia audiowizualne.
Jeśli szukasz informacji, pomocy albo ludzi chętnych do dyskusji to EntropiaUniverse.pl jest miejscem dla Ciebie!
Ziemia drży w pobliżu Nymphtown. Doświadczony górnik Arthur McGrangus bada ruchy ziemi od czasu uderzenie Typhoona. Wyraża swoje zaniepokojenie: "Nie wiem co to jest, nie wiem co się zbliża... ale jest to coś wielkiego". Lokalne władze prowadzą dochodzenie. Żródło: planetcalypso.com
- Calypso Gateway dostępne tylko dla nowo-przybyłych na planetę, - poprawki w Calypso Gateway, - poprawki w misjach, - naprawiono problemy z teleportem na CND
* Limited blueprint books are possible to color again. * Possible to equip personal avatars (mannequins, shop keepers and bank tellers) with tools and weapons again. * Fixed issues with the global ad system. * Adjusted visual behavior for bubbles. * Fixed issue with stationary underwater creatures. * Adjusted so auctions do not expire during Maintenance mode. * Adjusted camera when sitting in a vehicle. * Fixed issues with vehicle icons in Inventory and Item Info to show the correct Structural Integrity status of the vehicle. * Adjusted appeared avatar movement in water; when jumping and looking up or down. * Fixed issue with Lanorium Texture affecting texturizing to behave strange. * The message informing that the vehicle is destroyed is clarified to include which vehicle it refers to.
Od dzisiaj do 5 lipca trwa konkurs, którego celem jest zdobycie największego globala w solo huncie na dowolnym z mobów na ROCKtropii. Po trafieniu globala należy umieścić datę na chacie (nacisnąć U) i zrobić zrzut ekranu, który należy wysłać na http://www.neverdie.com/rocktropia-even ... ition.html. Nagroda 100 PED.
NEVERDIE zaprasza do pierwszego z cyklu konkursów na ROCKtropii. Konkurs polega na nakręceniu filmu z ROCKtropii, z udziałem pojazdów, do nowego utworu Cheri Moon "One More Crazy Summer". Nagrodą jest 5000 PED, filmy należy przygotować do 25 lipca.
Jeżeli będą chętni, którzy nie znają angielskiego to przetłumaczę więcej informacji.
FPC przygotowało nowy zestaw zbroi: "Community Recognition Award Armor". Otrzymają ją członkowie społeczności Calypso którzy współpracowali z FPC i przyczynili się do rozwoju i utrzymania planety Calypso.
W najbliższej aktualizacji pojawi się specjalna i wydzielona strefa dla zaczynających przygodę na Planet Calypso: Calypso Gateway. Przez wiele lat nowi musieli zaczynać grę w zatłoczonych okolicach Port Atlantis bez żadnego wprowadzenia w świat. Taki wstęp często był przytłaczający i zniechęcający. Spodziewamy się, że ta aktualizacja znacząco odmieni ten stan.
Calypso Gateway to wydzielona strefa na niedostępnej wyspie. Będzie to pierwszy punkt kontaktu z planetą po stworzeniu avatara. Zawiera kilka wprowadzających misji (questów) w których rozdawane będzie wyposażenie pozwalające rozpocząć przygodę jako kolonista. Nowicjusze będą mogli zaznajomić się z polowaniem, górnictwem i produkcją używając otrzymane wyposażenie. Struktura misji będzie formą samouczka pozwalającego zdobyć wiedzę o Calypso, ekonomii realnego pieniądza oraz nauczyć podstawowych zajęć w cichym i spokojnym otoczeniu. Obszar ten nie będzie dostępny dla dotychczasowych graczy z Calypso. Po skorzystaniu z jednostronnego teleportu na główny ląd Calypso - nigdy już nie będzie powrotu.
Dla dotychczasowych kolonistów chcących zwiedzić ten nowy obszar FPC przygotowało specjalny otwarty tydzień pozwalając na obustronną teleportację pomiędzy wyspą a Calypso. Podczas tego otwartego tygodnia nowicjusze będą się pojawiać tak jak dotychczas - w Port Atlantis, jednak po tygodniu nastąpi aktualizacja i teleport będzie działał tylko w jedną stronę. Wszystkie avatary pozostałe na Calypso Gateway zostaną przeniesione na ląd a nowi będą zaczynać przygodę na wyspie.
Aby dobrze wczuć się w rolę nowicjusza sugerujemy pozostawienie całego ekwipunku w storage na Calypso i wykonanie misji. Czekamy na odzew i opinie mogące poprawić ten nowy obszar Calypo zanim zaczną tam trafiać nowi gracze.
Informacje o wersji 11.2.0 -informacje na temat nowego systemu pojazdów, poniżej ogólne informacje na temat usprawnień i problemów rozwiązanych w tym wydaniu. Ponadto niektóre informacje na temat nadchodzącego rozszerzenia systemu pojazdów znajdują się na końcu tego tekstu.
POJAZDY Są szybkie i niesamowite - pojazdy są już dostępne w Entropia Universe! Zabierz znajomych na wycieczkę przez zróżnicowane krajobrazy różnych systemów planetarnych. Jedź na przejażdżkę wzdłuż wybrzeża lub przez bezdroża w głębi lądu, szybko osiągając cel. wjedź do strefy PvP, podkradając się do przeciwników w samochodzie wojskowym i zniszczyć wszelki opór.
W nowym systemie pojazdów, cała społeczność ma teraz możliwość budowy pojazdów. Podstawowe funkcje i założenia tego systemu są opisane w tym tekście, ale istnieją też inne ciekawe funkcje, które można odkryć podczas używania systemu.
Informacje na temat zbliżających się aktualizacji tego systemu można znaleźć w sekcji "Coming Updates of the Vehicle System".
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Commissioning a Vehicle
All vehicles have to be commissioned before they can be spawned.
The commissioning feature is planned to be developed further in the future, including designing vehicles by attaching various parts.
How to: Commission a vehicle by using a Vehicle Commissioning Terminal. Such terminals can be found in selected cities, villages and outposts.
Customize Vehicle
The vehicle can be colored and texturized using the current coloring and texturizing system.
Spawn Vehicle
When the vehicle is commissioned it is possible to use the vehicle in the terrain (spawn it).
How to: Spawn the vehicle for driving by right clicking the vehicle in your Inventory and selecting Spawn vehicle. Then place it on the terrain.
Pick Up Vehicle
Only the participant that has spawned the vehicle can pick it up. That way it will be returned to your Inventory. If you leave the vehicle out of sight for more than 10 minutes it will automatically be moved to the Storage Facility.
How to: Use the Pick up action to return a specific vehicle you have spawned to your Inventory.
Use the Recall All Vehicles action, to return all vehicles you have spawned to a Storage Facility.
A vehicle in storage can be fetched from a Storage Facility through a Storage Terminal.
Grant Access to Vehicle
The participant that has spawned the vehicle, or has the right to spawn it, can grant friends different levels of access rights through the Vehicle Guests UI.
How to: Edit access rights by right clicking the vehicle and selecting Open Vehicle Guests UI, which opens the Vehicle Guests UI.
Add a guest by dragging and dropping desired friends from your Friend List to the Vehicle Guests UI. It is also possible to drag and drop directly from an avatar's status bar (the green avatar symbol) to the Vehicle Guests UI.
Enter Vehicle
How to: Enter the vehicle by right clicking the vehicle and selecting Operate.
Switch between seats in the vehicle by using the action Next vehicle seat.
Drive Vehicle
Vehicle steering is controlled with the regular movement keys.
To drive a vehicle, you need to fill the tank with oil, which is used as fuel.
The vehicle does not deteriorate from driving or collisions.
The vehicle will be submerged if driving it into deep waters. To be able to use it again, pick it up and place it on safe ground.
If trying to drive indoors the vehicle will automatically be picked up.
How to: Add fuel by dragging and dropping oil from your Inventory to the spawned vehicle.
Damage to and from Vehicle
The vehicle will deteriorate when taking damage from attacking creatures, avatars attacking with weapons and Mindforce, and other vehicles attacking with mounted weapons.
As a subset to deterioration the vehicle is affected by its Structural Integrity (SI). The SI for a vehicle will be reduced by the same type of attacks as when deterioration occur.
When the SI has reached critical limit, passengers are automatically removed from the vehicle, which cannot be used until the SI has been increased again.
The vehicle absorbs hit points inflicted on avatars from creatures or from area damage. However, with a regular direct hit weapon, the avatar takes the damage if targeted directly, while the vehicle absorbs the damage if it was targeted.
How to: Increase the SI of the vehicle by stepping out of the vehicle and using the Structural Integrity Toolkit on the vehicle.
Shooting from Vehicle
While positioned in the vehicle gun turret, a gunner can mount a mountable weapon. Shooting with mounted weapons can cause damage to other vehicles and avatars in PvP zones.
Note: Mounted weapons cannot harm creatures. Passengers in a vehicle can cause aggression from creatures.
How to: While in gun turret, mount a weapon by equipping it.
Vehicle Inventory
Each vehicle has a Vehicle Inventory, where items can be stored.
Note: The stored items' weights affect the vehicle speed.
IMPROVEMENTS AND FIXED ISSUES This section presents the improvements and fixed issues in the already existing systems.
Compensations Compensation for reinserting Mindforce implant from before 10.0 is handed out. If you are affected you will receive a message when logging in. Compensation for inactive hangars will be handed out. If you are affected you will receive a message when logging in. Movement Changes
Skill Bonus on Attachments . The skill modification effect now have a clarifying tool tip. The attachment gives a bonus to the user's hit ability and it has full effect when the target is on maximum weapon range. When the target comes closer the effect decreases and it reaches its minimum effect when the target is in the immediate vicinity. Since the effect is variable the hit ability parameter display is not affected by the skill modification. New Parameter on Attachments . A new parameter has been introduced on laser sights and scopes. This new parameter gives the user a skill increase bonus when the attachment is attached to the tool. The skill increase bonus of the attachment will affect the skill that the tool affect. The number does not indicate an actual increase rate percentage but a higher number is better than a lower. General - UI and Visual Changes
Improved textures on small items. In the settings medium or less, the vegetation bending at touch is disabled. Minor adjustments to field of view when moving from 3rd to 1st person view. Improved frame rate at log-in UI. Improved terrain loading. Fixed issue that placed the window borders outside screen when changing screen resolution. Fixed issue with black login screen when using Windows Vista and Windows 7 with UAC enabled. Added message at successful claim regarding an estate. Corrected information in Society UI Help text. Added up and down buttons to the scroll bars in MAP UI. Added progress bar when opening Bank UI. Other avatars' healthbar is removed when they die. Added "sit on" desktop icon to default setting. Improved some tree animations. Fixed issue with invisible hair for certain hair styles. Improved Molisk Tooth icon. Corrected the appearance of the Mist Plant. At auto reach target, improved animation when avatar rotates towards target. Reimplemented the animations when an avatar is killed by mobs, fire arms and heavy weapons, or Mindforce attacks. Fixed issue with twitching when aiming in first person. Reimplemented correct animations for gun turrets. Fixed issue with faulty viewing of an avatar sitting down. CharDef - UI and Visual Changes
Fixed issue with character leaning outside UI, while modifying face and hair. Emotes are shown when changing outfit. Clicking Escape shows exit dialog with options. Objects - Visual Changes
Fixed issue with Berycled Statue below floor level. Corrected the rotation of the Gothica Wall Lamp. Corrected the rotation of hanging book case. Corrected the placement of the 1st Place He-Man Diploma when placed on wall. Fixed issue with not being able to place items on Red Marble Block Table. Improved lamp appearances. Installer - UI and Visual Changes
Reduced flicker in the installer progress bar. Client Loader - UI and Visual Changes
The Launch button is disabled when the servers are down for maintenance. Added message about resuming download, if aborting download. Improved error message when failing to download due to connection problems. Quest and Mission Changes
Fixed issue with the Quest/Mission List icons in Quest/Mission Log. Added default action key to open the Quest/Mission Log, for new users or if keyboard settings are reset, . Fixed issue with problems related to receiving skill reward. Miscellaneous Changes
Increased spawn density. Fixed issue with not being able to remove enhancers on limited armor when armor has 0 in TT value. Adjusted Autoaim to get slower as you close in on your target. Also, it is not triggered if angular movement is too high. Fixed issue with merging stacks at the refine procedure, after first having tried with a stack with too few items in it. Added warning message when any equipped item, clothing or armor reaches its minimum condition and is broken. Improved formulations in chat when healing yourself and others and when being healed by others. Added new professions for mounted weapons: Mounted Grenadier (Hit) and Mounted BLP (Hit). In Auction UI, corrected elapsed time since last placed bid. Reimplemented knocking sound when requesting interaction with other player. Increased client stability.
COMING UPDATES OF THE VEHICLE SYSTEM
The features included in today's release are just the beginning of the Vehicle system content. The development teams are already working with upcoming features:
Boats. It will soon be possible to cruise the lakes and oceans on the planets of Entropia Universe. Several different types of boats will be available. Aircrafts. Rule the sky with a helicopter or aircraft. Enjoy fast traveling with your friends between different locations. Motor cycles, hovercrafts, tanks, sports cars and other vehicles you can drive on land. The vehicle system is also the gateway to space, enabling for avatars to cruise around in space and visit various places and planets in space.
The commissioning step is a preparation for vehicles that will be possible to modify more than today´s models. This means that the users can modify cars for a more unique look with special and perhaps rare vehicle parts. This will also affect the vehicle statistics.
New rules will be added to the existing Event system, where vehicles will have a more prominent role. In those events the cost for using the vehicles and vehicle weapons will be adjusted for a much cheaper usage.
KNOWN ISSUES
The in-game description of the Structural Integrity Toolkit is faulty. It says that the user is repairing the vehicle by using the tool. The correct description is that the user is increasing the vehicle's Structural Integrity.